{-# LANGUAGE BangPatterns #-}
{-# LANGUAGE NamedFieldPuns #-}
module Reactive.Banana.Prim.Mid.Compile where
import Control.Exception
( evaluate )
import Data.Functor
( void )
import Data.IORef
( newIORef, readIORef, writeIORef )
import qualified Reactive.Banana.Prim.Low.GraphGC as GraphGC
import qualified Reactive.Banana.Prim.Low.OrderedBag as OB
import Reactive.Banana.Prim.Mid.Combinators (mapP)
import Reactive.Banana.Prim.Mid.Evaluation (applyDependencyChanges)
import Reactive.Banana.Prim.Mid.IO
import Reactive.Banana.Prim.Mid.Plumbing
import Reactive.Banana.Prim.Mid.Types
compile :: BuildIO a -> Network -> IO (a, Network)
compile :: forall a. BuildIO a -> Network -> IO (a, Network)
compile BuildIO a
m Network{Time
nTime :: Time
nTime :: Network -> Time
nTime, OrderedBag Output
nOutputs :: OrderedBag Output
nOutputs :: Network -> OrderedBag Output
nOutputs, Pulse ()
nAlwaysP :: Pulse ()
nAlwaysP :: Network -> Pulse ()
nAlwaysP, Dependencies
nGraphGC :: Dependencies
nGraphGC :: Network -> Dependencies
nGraphGC} = do
(a, dependencyChanges, os) <- BuildR -> BuildIO a -> IO (a, DependencyChanges, [Output])
forall a.
BuildR -> BuildIO a -> IO (a, DependencyChanges, [Output])
runBuildIO (Time
nTime, Pulse ()
nAlwaysP) BuildIO a
m
applyDependencyChanges dependencyChanges nGraphGC
let state2 = Network
{ nTime :: Time
nTime = Time -> Time
next Time
nTime
, nOutputs :: OrderedBag Output
nOutputs = OrderedBag Output -> [Output] -> OrderedBag Output
forall a. (Eq a, Hashable a) => OrderedBag a -> [a] -> OrderedBag a
OB.inserts OrderedBag Output
nOutputs [Output]
os
, Pulse ()
nAlwaysP :: Pulse ()
nAlwaysP :: Pulse ()
nAlwaysP
, Dependencies
nGraphGC :: Dependencies
nGraphGC :: Dependencies
nGraphGC
}
return (a,state2)
emptyNetwork :: IO Network
emptyNetwork :: IO Network
emptyNetwork = do
(alwaysP, _, _) <- BuildR
-> BuildIO (Pulse ()) -> IO (Pulse (), DependencyChanges, [Output])
forall a.
BuildR -> BuildIO a -> IO (a, DependencyChanges, [Output])
runBuildIO BuildR
forall a. HasCallStack => a
undefined (BuildIO (Pulse ()) -> IO (Pulse (), DependencyChanges, [Output]))
-> BuildIO (Pulse ()) -> IO (Pulse (), DependencyChanges, [Output])
forall a b. (a -> b) -> a -> b
$ String -> EvalP (Maybe ()) -> BuildIO (Pulse ())
forall a. String -> EvalP (Maybe a) -> Build (Pulse a)
newPulse String
"alwaysP" (Maybe () -> EvalP (Maybe ())
forall a. a -> RWSIOT BuildR (EvalPW, BuildW) Vault IO a
forall (m :: * -> *) a. Monad m => a -> m a
return (Maybe () -> EvalP (Maybe ())) -> Maybe () -> EvalP (Maybe ())
forall a b. (a -> b) -> a -> b
$ () -> Maybe ()
forall a. a -> Maybe a
Just ())
nGraphGC <- GraphGC.new
pure Network
{ nTime = next beginning
, nOutputs = OB.empty
, nAlwaysP = alwaysP
, nGraphGC
}
interpret :: (Pulse a -> BuildIO (Pulse b)) -> [Maybe a] -> IO [Maybe b]
interpret :: forall a b.
(Pulse a -> BuildIO (Pulse b)) -> [Maybe a] -> IO [Maybe b]
interpret Pulse a -> BuildIO (Pulse b)
f [Maybe a]
xs = do
o <- Maybe b -> IO (IORef (Maybe b))
forall a. a -> IO (IORef a)
newIORef Maybe b
forall a. Maybe a
Nothing
let network = do
(pin, sin) <- Build (Pulse a, a -> Step) -> Build (Pulse a, a -> Step)
forall a. Build a -> Build a
liftBuild Build (Pulse a, a -> Step)
forall a. Build (Pulse a, a -> Step)
newInput
pmid <- f pin
pout <- liftBuild $ mapP return pmid
liftBuild $ addHandler pout (writeIORef o . Just)
return sin
(sin, state) <- compile network =<< emptyNetwork
let go Maybe a
Nothing Network
s1 = (Maybe b, Network) -> IO (Maybe b, Network)
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return (Maybe b
forall a. Maybe a
Nothing,Network
s1)
go (Just a
a) Network
s1 = do
(reactimate,s2) <- a -> Step
sin a
a Network
s1
reactimate
ma <- readIORef o
writeIORef o Nothing
return (ma,s2)
fst <$> mapAccumM go state xs
runSpaceProfile :: Show b => (Pulse a -> BuildIO (Pulse b)) -> [a] -> IO ()
runSpaceProfile :: forall b a.
Show b =>
(Pulse a -> BuildIO (Pulse b)) -> [a] -> IO ()
runSpaceProfile Pulse a -> BuildIO (Pulse b)
f [a]
xs = do
let g :: ReaderWriterIOT BuildR BuildW IO (a -> Step)
g = do
(p1, fire) <- Build (Pulse a, a -> Step) -> Build (Pulse a, a -> Step)
forall a. Build a -> Build a
liftBuild Build (Pulse a, a -> Step)
forall a. Build (Pulse a, a -> Step)
newInput
p2 <- f p1
p3 <- mapP return p2
addHandler p3 (void . evaluate)
return fire
(step,network) <- ReaderWriterIOT BuildR BuildW IO (a -> Step)
-> Network -> IO (a -> Step, Network)
forall a. BuildIO a -> Network -> IO (a, Network)
compile ReaderWriterIOT BuildR BuildW IO (a -> Step)
g (Network -> IO (a -> Step, Network))
-> IO Network -> IO (a -> Step, Network)
forall (m :: * -> *) a b. Monad m => (a -> m b) -> m a -> m b
=<< IO Network
emptyNetwork
let fire a
x Network
s1 = do
(outputs, s2) <- a -> Step
step a
x Network
s1
outputs
return ((), s2)
mapAccumM_ fire network xs
mapAccumM :: Monad m => (a -> s -> m (b,s)) -> s -> [a] -> m ([b],s)
mapAccumM :: forall (m :: * -> *) a s b.
Monad m =>
(a -> s -> m (b, s)) -> s -> [a] -> m ([b], s)
mapAccumM a -> s -> m (b, s)
f s
s0 = s -> [b] -> [a] -> m ([b], s)
go s
s0 []
where
go :: s -> [b] -> [a] -> m ([b], s)
go s
s1 [b]
bs [] = ([b], s) -> m ([b], s)
forall a. a -> m a
forall (f :: * -> *) a. Applicative f => a -> f a
pure ([b] -> [b]
forall a. [a] -> [a]
reverse [b]
bs,s
s1)
go s
s1 [b]
bs (a
x:[a]
xs) = do
(b,s2) <- a -> s -> m (b, s)
f a
x s
s1
go s2 (b:bs) xs
mapAccumM_ :: Monad m => (a -> s -> m (b,s)) -> s -> [a] -> m ()
mapAccumM_ :: forall (m :: * -> *) a s b.
Monad m =>
(a -> s -> m (b, s)) -> s -> [a] -> m ()
mapAccumM_ a -> s -> m (b, s)
_ s
_ [] = () -> m ()
forall a. a -> m a
forall (m :: * -> *) a. Monad m => a -> m a
return ()
mapAccumM_ a -> s -> m (b, s)
f !s
s0 (a
x:[a]
xs) = do
(_,s1) <- a -> s -> m (b, s)
f a
x s
s0
mapAccumM_ f s1 xs